Real-Time 3D Artist


We are looking for a mid-level Realtime 3D Artist who has a great knowledge with realtime rendering technologies such as WebGL, Unreal and Unity. You will be working alongside our interactive projects team creating 3D assets and environments.

We work on a broad range of tools and products where 3D technology converges with web applications. You will get to work with the latest VR, AR, web tools as well as building next generation product configurators.

This is a unique opportunity to be part of a dynamic, talented and fast growing company where your ideas and contributions make a real difference.

You’ll be working in an environment where visual quality is key. Closely working with our producers, software developers, graphic designers, and CG team you’ll help us create, modify and maintain projects across a range of scope and budgets. You will be working with our clients to conceptualise and build high quality assets and visuals for our interactive portfolio.



  • Asset creation in 3DS Max, Blender, Reality Capture, Substance suite, Photoshop, Marvellous designer.
  • Effectively liaise and collaborate with software engineers and designers.
  • Excellent modelling, UV unwrapping and texturing skills.
  • Environment production in one of the following Unreal Engine / Unity / WebGL.
  • Design workflows for creating assets to each projects requirements / specification.
  • Ability to research, develop, and implement a suitable pipeline for each project's own requirements.
  • Provide technical assistance to junior artists.
  • Up to date knowledge of current art techniques and development processes.


  • A professional portfolio of examples.
  • Proficient experience with 3D modelling tools such as Max or Blender.
  • Experience using UE4.
  • Fully up to date on current industry standard workflows, tools, modelling and texturing methodologies.
  • Experience creating hard surface assets.
  • Excellent verbal and written communication skills.


  • Knowledge of programming languages such as Python/C#/C++/HLSL.
  • Knowledge of Substance Painter & Designer.
  • Knowledge of photogrammetry production.
  • Knowledge of marvellous designer or another cloth simulation package.

What we offer.

  • The chance to work on great projects for top brands. You will also have the opportunity to be at the forefront of Photorealistic CGI and browser based 3D Tech.
  • A lot of organisation. CGI and Software Development are complex businesses that require solid processes and systems to ensure standards are kept high and everyone goes home on time. This is something we are really passionate about so we have people dedicated to maintaining the system and lubricating the wheels of production.
  • A nice place to work. Our main office is in a converted Mill complex in Huddersfield near the M62, a short drive from Leeds and Manchester, with a gym, deli, and spa on site.
  • A good social scene. We are a relaxed and social bunch and enjoy frequent team trips away to build those important bonds. We also know it's also important to have a blowout every now and then and have developed a specialty for throwing a party.
  • Down time. Being brilliant at something can really take it out of you, so every year the studio shuts down for 2 weeks over the Christmas period and we all get to come back refreshed.
  • Lovely people as colleagues. Our aim is to build a team of like-minded people who want to work on the best CGI and make brilliant configuration tools. If this sounds like you, then we'd love to hear from you.


  • Studio closes for 10 over Christmas
  • Hybrid working
  • Regular Team trips
  • Onsite facilities include; Gym, Spa, Restaurant, Hairdressers
  • Free massages at the spa
  • Generous pension scheme

Ready to start a project?

Please fill in the form below and a member of our team will be in touch to discuss your project.